Submission by Marc Krawitz_Temple University Thesis Student
As architecture dives
deeper and deeper into the digital revolution, and falls farther into
‘explorations’ in digital modeling and fabrication, at some point we as
architects must look back on what we are doing, and the mode of working that we
are engaging in. It seems that this notion is being
increasingly forgotten - that architecture and design is a product of process. This stated does not simply refer to the
figurative sense, but the literal one, regarding the idea that the way in which
one works (material, technique, resources, philosophies, pedagogies, etc)
directly guides how one makes and thinks about designing architecture. It
seems that research in scripting, 3D modeling, and parametric design processes
(coupled with digital fabrication) are more often than not attempting to remove
the hand of the designer from the results of the work through computational
logic. It, however, goes without saying
that these designers will still emphatically claim not only ownership but also
intellectual property over a disembodied design process. This means
in certain terms that the idea of a computational logic is kind-of
bundled up within the constructed notion that architecture must rest on certain
methodological or "inspirational" foundations - that architecture
came from somewhere we did not invent. Be this from the 'natural'
[architecture from nature], to the computational - or these days - the
parametric, architecture has been removed from its origin as a divine work
of human hands into a speculative array of process and production that rejects
capricious ideas for the sake of argument.
An architect no longer says “good, this [thing] satisfies the divine
order of the gods” but rather nowadays: "good, none of this is
arbitrary," or "look how the logic of this thing comes from somewhere
else." One must question in this moment if we are really saying in
aesthetic appeal: "look how many times I hit the random button until the
computer produced something that I thought looked nice.” It is appropriate to say that
this argument isn't touching upon either the aesthetic or
anti-aesthetic notions of form. Merely, it states that we as designers
must be fervent in how we structure these modes in which we design. One
cannot, with certainty, look back on their past and argue for why they chose to
do this, rather than just saying that comes from a higher place; a
deep love and passion for the making of things. It is in this way that architecture,
or perhaps just design, can be understood as an arbitrary decision in and of
itself. It is therefore wholly unfair to judge the arbitrary position of
architecture in the vacuum of a design process, since the quest for the
arbitrary is fundamentally a structuralist quest for the origins of the work,
which, if for this moment we can trust deconstruction, is an abysmal
search in its simplest form. It was one thing to employ the technology
that we have invented in the means of figuring out or discovering new ways to
build and new methods of thinking, but entirely another to support the
production of building that utilizes a 3rd party computational
approach. To add to this issue, the production of these architectures often
falls on the laser-cutter and cnc router to simply fulfill the crutch of
people who don't actually know how to make or craft what they have produced on
the computer. In simple terms, if architects would like to continue to
stand behind their work as "Architects" then they should be able to
demonstrate beyond their capacity to simply be highly adept computer
programmers.
It's not the nostalgic
idea of the architect-craftsman that necessarily drives this argument, but
rather a recognition that technology should be understood in its capacity to
assist [as a tool], and not in its capacity to invent as a demiurge. I
am not necessarily calling for a specific theoretical camp to overtake
architecture. Rather, I would like to call upon the people conducting
this digital research to tell me at what point the computer stopped making
their decisions for them and when they themselves started designing their
buildings.
No comments:
Post a Comment